Infantry
Only unit that can take over buildings.
Basic foot soldier. Use them to capture Resouces and Control Points.
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Unit
| Cost | 70 |
| Hitpoints | 50 |
| Shots Per Turn | 3.0 |
| Vision | 2 |
| Min. Range | 1 |
| Max. Range | 2 |
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Movement
| Barrier | 0 |
| Crater | 2.0 |
| Highway | 3.0 |
| Open | 3.0 |
| Road | 3.0 |
| Water | 0 |
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Damage
| | Infantry | Ground | Air | Building | Armor | | Normal | 5-10 [Avg: 22.5] | 4-6 [Avg: 15.0] | 4-6 [Avg: 15.0] | 4-6 [Avg: 15.0] | 0% | | Veteran | 6.25-12.5 [Avg: 28.1] | 5-7.5 [Avg: 18.8] | 5-7.5 [Avg: 18.8] | 5-7.5 [Avg: 18.8] | 15% | | Legend | 7.5-15 [Avg: 33.8] | 6-9 [Avg: 22.5] | 6-9 [Avg: 22.5] | 6-9 [Avg: 22.5] | 25% | |
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Heli
Devastating to ground units.
Huge damage against all ground vehicles and Infantry. Can't shoot other aircraft.
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Unit
| Cost | 165 |
| Hitpoints | 125 |
| Shots Per Turn | 3.0 |
| Vision | 3 |
| Min. Range | 1 |
| Max. Range | 2 |
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Movement
| Barrier | 4.0 |
| Crater | 4.0 |
| Highway | 4.0 |
| Open | 4.0 |
| Road | 4.0 |
| Water | 4.0 |
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Damage
| | Infantry | Ground | Air | Building | Armor | | Normal | 18-22 [Avg: 60.0] | 20-24 [Avg: 66.0] | 0-0 [Avg: 0.0] | 18-22 [Avg: 60.0] | 0% | | Veteran | 22.5-27.5 [Avg: 75.0] | 25-30 [Avg: 82.5] | 0-0 [Avg: 0.0] | 22.5-27.5 [Avg: 75.0] | 15% | | Legend | 27-33 [Avg: 90.0] | 30-36 [Avg: 99.0] | 0-0 [Avg: 0.0] | 27-33 [Avg: 90.0] | 25% | |
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Unit
| Cost | 70 |
| Hitpoints | 100 |
| Shots Per Turn | 4.0 |
| Vision | 3 |
| Min. Range | 1 |
| Max. Range | 2 |
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Movement
| Barrier | 0 |
| Crater | 4.0 |
| Highway | 6.0 |
| Open | 5.0 |
| Road | 6.0 |
| Water | 0 |
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Damage
| | Infantry | Ground | Air | Building | Armor | | Normal | 8-12 [Avg: 40.0] | 4-6 [Avg: 20.0] | 4-6 [Avg: 20.0] | 4-6 [Avg: 20.0] | 0% | | Veteran | 10-15 [Avg: 50.0] | 5-7.5 [Avg: 25.0] | 5-7.5 [Avg: 25.0] | 5-7.5 [Avg: 25.0] | 15% | | Legend | 12-18 [Avg: 60.0] | 6-9 [Avg: 30.0] | 6-9 [Avg: 30.0] | 6-9 [Avg: 30.0] | 25% | |
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Unit
| Cost | 70 |
| Hitpoints | 100 |
| Shots Per Turn | 4.0 |
| Vision | 3 |
| Min. Range | 1 |
| Max. Range | 2 |
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Movement
| Barrier | 0 |
| Crater | 4.0 |
| Highway | 6.0 |
| Open | 5.0 |
| Road | 6.0 |
| Water | 0 |
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Damage
| | Infantry | Ground | Air | Building | Armor | | Normal | 8-12 [Avg: 40.0] | 4-6 [Avg: 20.0] | 4-6 [Avg: 20.0] | 4-6 [Avg: 20.0] | 0% | | Veteran | 10-15 [Avg: 50.0] | 5-7.5 [Avg: 25.0] | 5-7.5 [Avg: 25.0] | 5-7.5 [Avg: 25.0] | 15% | | Legend | 12-18 [Avg: 60.0] | 6-9 [Avg: 30.0] | 6-9 [Avg: 30.0] | 6-9 [Avg: 30.0] | 25% | |
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Artillery
Massive ranged damage against ground.
Can shoot from behind mountains and trees if another unit provides vision. Good in combination with a Recon unit. Shoots twice per turn.
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Unit
| Cost | 125 |
| Hitpoints | 75 |
| Shots Per Turn | 2.0 |
| Vision | 1 |
| Min. Range | 2 |
| Max. Range | 5 |
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Movement
| Barrier | 0 |
| Crater | 1.0 |
| Highway | 3.0 |
| Open | 2.0 |
| Road | 2.5 |
| Water | 0 |
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Damage
| | Infantry | Ground | Air | Building | Armor | | Normal | 12-18 [Avg: 30.0] | 30-35 [Avg: 65.0] | 0-0 [Avg: 0.0] | 35-40 [Avg: 75.0] | 0% | | Veteran | 15-22.5 [Avg: 37.5] | 37.5-43.75 [Avg: 81.2] | 0-0 [Avg: 0.0] | 43.75-50 [Avg: 93.8] | 15% | | Legend | 18-27 [Avg: 45.0] | 45-52.5 [Avg: 97.5] | 0-0 [Avg: 0.0] | 52.5-60 [Avg: 112.5] | 25% | |
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Light Tank
Inexpensive and fast.
Covers ground faster than the Heavy Tank. Shoots five times per turn.
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Unit
| Cost | 100 |
| Hitpoints | 130 |
| Shots Per Turn | 5.0 |
| Vision | 3 |
| Min. Range | 1 |
| Max. Range | 3 |
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Movement
| Barrier | 0 |
| Crater | 3.5 |
| Highway | 6.0 |
| Open | 4.0 |
| Road | 5.0 |
| Water | 0 |
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Damage
| | Infantry | Ground | Air | Building | Armor | | Normal | 4-6 [Avg: 25.0] | 8-10 [Avg: 45.0] | 0-0 [Avg: 0.0] | 7-11 [Avg: 45.0] | 0% | | Veteran | 5-7.5 [Avg: 31.2] | 10-12.5 [Avg: 56.2] | 0-0 [Avg: 0.0] | 8.75-13.75 [Avg: 56.2] | 15% | | Legend | 6-9 [Avg: 37.5] | 12-15 [Avg: 67.5] | 0-0 [Avg: 0.0] | 10.5-16.5 [Avg: 67.5] | 25% | |
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Fighter
Very fast. Good against Infantry and air.
Fastest unit available. Effective against Heli units.
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Unit
| Cost | 150 |
| Hitpoints | 100 |
| Shots Per Turn | 3.0 |
| Vision | 4 |
| Min. Range | 1 |
| Max. Range | 3 |
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Movement
| Barrier | 6.0 |
| Crater | 6.0 |
| Highway | 6.0 |
| Open | 6.0 |
| Road | 6.0 |
| Water | 6.0 |
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Damage
| | Infantry | Ground | Air | Building | Armor | | Normal | 9-11 [Avg: 30.0] | 13-15 [Avg: 42.0] | 13-15 [Avg: 42.0] | 13-15 [Avg: 42.0] | 0% | | Veteran | 11.25-13.75 [Avg: 37.5] | 16.25-18.75 [Avg: 52.5] | 16.25-18.75 [Avg: 52.5] | 16.25-18.75 [Avg: 52.5] | 15% | | Legend | 13.5-16.5 [Avg: 45.0] | 19.5-22.5 [Avg: 63.0] | 19.5-22.5 [Avg: 63.0] | 19.5-22.5 [Avg: 63.0] | 25% | |
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Recon
Fast scout unit with great vision.
Longest vision on the battlefield. Great for scoping out enemy units. Strong against Infantry.
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Unit
| Cost | 60 |
| Hitpoints | 75 |
| Shots Per Turn | 4.0 |
| Vision | 5 |
| Min. Range | 1 |
| Max. Range | 2 |
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Movement
| Barrier | 0 |
| Crater | 4.0 |
| Highway | 6.0 |
| Open | 5.0 |
| Road | 6.0 |
| Water | 0 |
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Damage
| | Infantry | Ground | Air | Building | Armor | | Normal | 8-12 [Avg: 40.0] | 4-6 [Avg: 20.0] | 4-6 [Avg: 20.0] | 4-6 [Avg: 20.0] | 0% | | Veteran | 10-15 [Avg: 50.0] | 5-7.5 [Avg: 25.0] | 5-7.5 [Avg: 25.0] | 5-7.5 [Avg: 25.0] | 15% | | Legend | 12-18 [Avg: 60.0] | 6-9 [Avg: 30.0] | 6-9 [Avg: 30.0] | 6-9 [Avg: 30.0] | 25% | |
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Anti-Air Halftrack
Best against air units.
A ground vehicle with long range to provide air cover for your forces.
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Unit
| Cost | 100 |
| Hitpoints | 100 |
| Shots Per Turn | 3.0 |
| Vision | 3 |
| Min. Range | 1 |
| Max. Range | 4 |
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Movement
| Barrier | 0 |
| Crater | 2.5 |
| Highway | 5.0 |
| Open | 3.0 |
| Road | 4.0 |
| Water | 0 |
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Damage
| | Infantry | Ground | Air | Building | Armor | | Normal | 4-6 [Avg: 15.0] | 4-6 [Avg: 15.0] | 20-24 [Avg: 66.0] | 4-6 [Avg: 15.0] | 0% | | Veteran | 5-7.5 [Avg: 18.8] | 5-7.5 [Avg: 18.8] | 25-30 [Avg: 82.5] | 5-7.5 [Avg: 18.8] | 15% | | Legend | 6-9 [Avg: 22.5] | 6-9 [Avg: 22.5] | 30-36 [Avg: 99.0] | 6-9 [Avg: 22.5] | 25% | |
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Heavy Tank
Juggernaut of the battlefield.
Toughest mechanical ground unit available. Slower than Light Tank but deals twice as much damage per shot.
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Unit
| Cost | 160 |
| Hitpoints | 210 |
| Shots Per Turn | 3.0 |
| Vision | 3 |
| Min. Range | 1 |
| Max. Range | 3 |
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Movement
| Barrier | 0 |
| Crater | 2.5 |
| Highway | 5.0 |
| Open | 3.0 |
| Road | 4.0 |
| Water | 0 |
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Damage
| | Infantry | Ground | Air | Building | Armor | | Normal | 8-12 [Avg: 30.0] | 18-22 [Avg: 60.0] | 0-0 [Avg: 0.0] | 15-18 [Avg: 49.5] | 0% | | Veteran | 10-15 [Avg: 37.5] | 22.5-27.5 [Avg: 75.0] | 0-0 [Avg: 0.0] | 18.75-22.5 [Avg: 61.9] | 15% | | Legend | 12-18 [Avg: 45.0] | 27-33 [Avg: 90.0] | 0-0 [Avg: 0.0] | 22.5-27 [Avg: 74.2] | 25% | |
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