dojadoug wrote:
several issues with spacing in the tournament lobby page
If you're talking about the gray category boxes, we're aware of this issue and will address it once we finish working on some bigger stuff. This is one of those things that I can't fix even though it's UI since the spacing is based off his coding. If you're talking about something else, what is it? The only other issue I see is the chat box being slightly cut off on the left, which I just fixed
Also, I just noticed that the game type in the lobby still isn't updating. Just reported this
dojadoug wrote:
spacing issues with the private game lobby also (its a bit crunched from the sides)
What are the spacing issues you're talking about? I'm sure we could make the window bigger (i don't know why it's that small in the first place) but I don't see what you're talking about. The right-side scrunch is now fixed
dojadoug wrote:
Rothmorthau already mentioned that the last card is difficult to see. When we played today it was easier to see the last card but now the first card was also cut off.
I sincerely apologize for this. I've been swamped with work the past two weeks with school ending, so I haven't had much time to do anything. Luckily yesterday was my last exam! But anyways, fixing this now
dojadoug wrote:
Also, I we played Lagoon and I noticed that there are trees adjacent to the north and south factories instead of hills. The map online still shows hills, so I'm not sure if this was an intentional change or if its a mistake.
I'll report this to dagnor. He deals with the map ID's
So... These issues are now fixed and will be up in the next patch (which I'll ask dagnor to push a little earlier)
-Deck slot going past the edge
-Private Lobby being slightly cut off on the right side
-Tournament lobby chat being slightly cut off on the left side
And these issues have been reported:
-Lagoon has 2 different maps
-Game type in tournament lobby not updating
-category slots in the client are still spaced badly