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Victim
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Post subject: Think I suck? Come tell me why. Posted: Fri Dec 10, 2010 11:30 pm |
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Joined: Thu Dec 02, 2010 12:59 pm Posts: 247
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Geral
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Post subject: Re: Think I suck? Come tell me why. Posted: Sat Dec 11, 2010 3:27 am |
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Joined: Sun Apr 25, 2010 2:18 pm Posts: 728
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I made an obvious mistake by advancing my troops and expecting any of them to actually fire ... eheh.
Anyway, If I had played conservatively on that point, by putting myself at 5 hexes from your frontline, it would have gone better ... but my first strike I knew I needed few shots to take out vision, but the firing sequence killed me.
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Schlumpfi
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Post subject: Re: Think I suck? Come tell me why. Posted: Sat Dec 11, 2010 5:27 am |
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Joined: Fri Apr 23, 2010 6:13 pm Posts: 988
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Geral wrote: I made an obvious mistake by advancing my troops and expecting any of them to actually fire ... eheh.
Anyway, If I had played conservatively on that point, by putting myself at 5 hexes from your frontline, it would have gone better ... but my first strike I knew I needed few shots to take out vision, but the firing sequence killed me. Are you complaining again? Please tell me you're not complaining on a new player stomping you. Also @victim i watched the game vs geral only and i think you did very well. i suck myself in sealed pretty much and i think someone else should help you with the other matches.
_________________ "You're fine. Next time just don't stop their attacks with your face. - Effit" Hardstyle 'till I die! You make this shit go down you are DECIBEL!
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Geral
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Post subject: Re: Think I suck? Come tell me why. Posted: Sat Dec 11, 2010 10:52 am |
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Joined: Sun Apr 25, 2010 2:18 pm Posts: 728
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Jesus, a man can't seem to talk about what happened and already you come and talk that shit. This new generation of kids has some kind of problem.
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WitcherSRS
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Post subject: Re: Think I suck? Come tell me why. Posted: Sat Dec 11, 2010 2:29 pm |
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Joined: Thu May 06, 2010 8:10 am Posts: 213
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He isn't talking shit. You shouldn't always blame the game-mechanics. Begin searching the faults in your own decisions.
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Geral
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Post subject: Re: Think I suck? Come tell me why. Posted: Sat Dec 11, 2010 2:40 pm |
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Joined: Sun Apr 25, 2010 2:18 pm Posts: 728
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Ah ... I wasnt blaming the game mechanics and I was actually saying my actions were sub-optimal...
"I made an obvious mistake ..."
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ice9
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Post subject: Re: Think I suck? Come tell me why. Posted: Sat Dec 11, 2010 3:09 pm |
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Joined: Sun Jan 10, 2010 7:15 pm Posts: 575
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Geral wrote: Ah ... I wasnt blaming the game mechanics and I was actually saying my actions were sub-optimal...
"I made an obvious mistake ..." The problem here is that a new player is asking for help and tips, and instead of helping him you have turned it into a thread about yourself. That is also a common complaint about the "new generation" -- that they are very self centered.
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Geral
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Post subject: Re: Think I suck? Come tell me why. Posted: Sat Dec 11, 2010 3:21 pm |
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Joined: Sun Apr 25, 2010 2:18 pm Posts: 728
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I wasnt turning the post into something about myself, I said I commited a mistake in that game with him. The rest came because of Schlumpfi's answer.
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Max10192
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Post subject: Re: Think I suck? Come tell me why. Posted: Sun Dec 12, 2010 7:09 pm |
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Joined: Tue Nov 09, 2010 12:57 pm Posts: 38
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The first thing i noticed in your game with Snapfire was moving in your recon. You send him with your buffed heavy and your merc light. You can see that he was targeted by the art because he has the lowest HP. You want to avoid this, especially if it has binoculars, since vision is one of this games most important aspects. You should have kept him back, maybe on the high ground. This way your merc light would have taken all th hits ( since there hadnt been any priority targets set) and you would only lose 40 gold that would dissapear anyway. Another mistake i think is not sending an infatry to the middle right from the start. You sen all your forces there in order to take it and secure it, so an infantry would be pretty safe. ANother thing is your fighter. You sent in a buffed fighter that is a pretty big threat in and took out his heli, and then you moved him in to the highground. By then, you HAVE to assume that your enemy has gotten or is getting an AA to counter it, especially when his recon and art were alone. But you moved him in anyway, almost all the way to his base, where he got torn up by the AA. He could have been a great support to keeping one of the sides under control. You had ur recon with vision attacking the inf, which was really effective, but yo knew his art and recon were comin! The recon wasnt even necesary, he had the inf and the cp to gve some vision. You knew an art was on the way, so you should have pulled the recon back. Your fighter had escaped and he could have finished the inf off. But still, you did a good job on winning!
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