 |
Joined: Fri Dec 03, 2010 3:56 pm Posts: 368 Location: Kent, Ohio
|
|
|
Name: Reinforcement Infantry Cost: 20g Duration: Permanent Text: Place an Infantry unit in your starting area with less hp than a regular Infantry unit. May only be used Turn 10 or later.
Name: Two Reinforcement Infantry Cost: 80g Duration: Permanent Text: Place two Infantry units in your starting area with less hp than a regular Infantry unit. May only be used Turn 10 or later.
Name: Four Reinforcement Infantry Cost: 160g Duration: Permanent Text: Place four Infantry units in your starting area with less hp than a regular Infantry unit. May only be used Turn 10 or later.
Name: Reinforcement AA Halftrack Cost: 50g Duration: Permanent Text: Place an AA unit in your starting area with less hp than a regular AA unit. May only be used Turn 10 or later.
Name: Two Reinforcement AA Halftracks Cost: 130g Duration: Permanent Text: Place two AA units in your starting area with less hp than a regular AA unit. May only be used Turn 10 or later.
Name: Reinforcement Artillery Cost: 75g Duration: Permanent Text: Place an Artillery unit in your starting area with less hp than a regular Artillery unit. May only be used Turn 10 or later.
Name: Two Reinforcement Artillery Cost: 180g Duration: Permanent Text: Place two Artillery units in your starting area with less hp than a regular Artillery unit. May only be used Turn 10 or later.
Name: Reinforcement Light Tank Cost: 50g Duration: Permanent Text: Place a Light Tank unit in your starting area with less hp than a regular Light Tank unit. May only be used Turn 10 or later.
Name: Two Reinforcement Light Tanks Cost: 130g Duration: Permanent Text: Place two Light Tank units in your starting area with less hp than a regular Light Tank unit. May only be used Turn 10 or later.
Name: Reinforcement Heavy Tank Cost: 105g Duration: Permanent Text: Place a Heavy Tank unit in your starting area with less hp than a regular Heavy Tank unit. May only be used Turn 10 or later.
Name: Two Reinforcement Heavy Tanks Cost: 230g Duration: Permanent Text: Place two Heavy Tank units in your starting area with less hp than a regular Heavy Tank unit. May only be used Turn 10 or later.
Name: Reinforcement Fighter Cost: 95g Duration: Permanent Text: Place a Fighter unit in your starting area with less hp than a regular Fighter unit. May only be used Turn 10 or later.
Name: Two Reinforcement Fighters Cost: 210g Duration: Permanent Text: Place two Fighter units in your starting area with less hp than a regular Fighter unit. May only be used Turn 10 or later.
Name: Reinforcement Heli Cost: 110g Duration: Permanent Text: Place a Heli unit in your starting area with less hp than a regular Heli unit. May only be used Turn 10 or later.
Name: Two Reinforcement Helis Cost: 240g Duration: Permanent Text: Place two Heli units in your starting area with less hp than a regular Heli unit. May only be used Turn 10 or later.
Name: Reinforcement Recon Cost: 10g Duration: Permanent Text: Place a Recon unit in your starting area with less hp than a regular Recon unit. May only be used Turn 10 or later.
Name: Two Reinforcement Recons Cost: 55g Duration: Permanent Text: Place two Recon units in your starting area with less hp than a regular Recon unit. May only be used Turn 10 or later.
Name: Reinforcement Fighter and Heli Cost: 230g Duration: Permanent Text: Place one Fighter and one Heli in your starting area with less hp than regular units. May only be used Turn 10 or later.
Name: Reinforcement Heavy and Light Tank Cost: 185g Duration: Permanent Text: Place one Light Tank and one Heavy Tank in your starting area with less hp than regular units. May only be used Turn 10 or later.
Name: Reinforcement Recon and Artillery Cost: 120g Duration: Permanent Text: Place one Recon and one Artillery in your starting area with less hp than regular units. May only be used Turn 10 or later.
Name: Reinforcement Heli and AA Cost: 185g Duration: Permanent Text: Place one Heli and one AA in your starting area with less hp than regular units. May only be used Turn 10 or later.
Name: Reinforcement Infantry and Recon Cost: 70g Duration: Permanent Text: Place one Infantry and one Recon in your starting area with less hp than regular units. May only be used Turn 10 or later.
|
|